Esports Entertainment Group Inc achieved a milestone on January 24, 2022, with the launch of its first esports wagering offering in the United States following news the firm had become the first espor
Esports Entertainment Group Inc is reshuffling its C-suite with the addition of Stuart Tilly as the gaming company's new chief operating officer. Tilly previously held the role of chief legal officer
Esports Entertainment (GMBL) jumps 3.13% on receiving an order approving a transactional waiver from the Director of the New Jersey Division of Gaming Enforcement which permits the
Esports Entertainment Group Inc (NASDAQ: GMBL)  has received an order approving a transactional waiver from the Director of the New Jersey Division of Gaming Enforcement, permitting the company to
Esports Entertainment Group, Inc. (NASDAQ:GMBL) announced that it has received an order approving a Transactional Waiver from the Director of the New Jersey Division of Gaming Enforcement, which permi
Esports Entertainment Series A Preferred stock (NASDAQ:GMBLP) declares $0.08/share monthly dividend, -33.3% decrease from prior dividend of $0.12.Forward yield 9.84%Payable Jan.

New Preferred Stock IPOs, December 2021

07:00am, Thursday, 30'th Dec 2021
As December 2021 comes to a close, we look back at the new preferred stocks and ETDs introduced during the month, offering annual yields ranging from 4.375% to 10%.
Esports Entertainment Group Inc (GMBL) shares closed 6.5% lower than its previous 52 week low, giving the company a market cap of $86M. The stock is currently down 38.9% year-to-date, down 44.7% over the past 12 months, and up 12833.3% over the past five years. This week, the Dow Jones Industrial Average rose 2.6%, and the S&P 500 rose 3.0%. Trading Activity Trading volume this week was 12.1% higher than the 20-day average.Beta, a measure of the stocks volatility relative to the overall market stands at 1.9. Technical Indicators The Relative Strength Index (RSI) on the stock was under 30, indicating it may be underbought.MACD, a trend-following momentum indicator, indicates a downward trend.The stock closed below its Bollinger band, indicating it may be oversold. Market Comparative Performance The company's share price is the same as the S&P 500 Index , lags it on a 1-year basis, and beats it on a 5-year basis The company's share price is the same as the Dow Jones Industrial Average , lags it on a 1-year basis, and beats it on a 5-year basis The company share price is the same as the performance of its peers in the Communication Services industry sector , lags it on a 1-year basis, and beats it on a 5 year basis Per Group Comparative Performance The company's stock price performance year-to-date lags the peer average by -230.8% The company's stock price performance over the past 12 months lags the peer average by -255.4% This story was produced by the Kwhen Automated News Generator. For more articles like this, please visit us at finance.kwhen.com. Write to [email protected]. © 2020 Kwhen Inc.
NEW YORK , Dec. 17, 2021 /PRNewswire/ -- The term "eSports" encompasses regional or international video gaming events in which professional and amateur players compete against one another. According to data provided by Statista , the global eSports market was valued at just over USD 1.08 Billion in 2021, an almost 50% increase from the previous year. Asia and North America currently represent the largest eSports markets in terms of revenue, with China alone accounting for almost one fifth of the market. Overall, the main source of revenue for the industry comes from sponsorships and advertising. The report also indicates that the global eSports audience size reached 474 million people. Furthermore, in the years to come, the market''s audience size is projected to grow, reaching over 577 million viewers worldwide. Intema Solutions Inc. (TSXV: ITM ) (OTC: ITMZF ), Electronic Arts Inc. (NASDAQ: EA ), Super League Gaming, Inc. (NASDAQ: SLGG ), Corsair Gaming, Inc. (NASDAQ: CRSR ), Enthusiast Gaming Holdings Inc. (NASDAQ: EGLX ) A major component of the eSports market is betting.
Hoboken, New Jersey–(Newsfile Corp. – December 15, 2021) – Esports Entertainment Group, Inc. (NASDAQ: GMBL)… The post Esports Entertainment Group Adds KCSA Strategic Communications as Public Relations Partner first appeared on IT Business Net .

N.J. sanctions first esports skill-based wagering event in U.S.

05:40pm, Tuesday, 14'th Dec 2021 Big News Network
The Esports Entertainment Group (EEG) will partner with the Hard Rock Hotel Casino Atlantic City on the first sanctioned skill-based esports wagering event in the United States. The two-day Madden NFL 22 event scheduled for Jan. 22-23 has been approved by the New Jersey Division of Gaming Enforcement and will feature 256 players competing inside the casino. "We are extremely excited to partner with one of the top globa
Hoboken, New Jersey–(Newsfile Corp. – December 14, 2021) – Esports Entertainment Group, Inc. (NASDAQ: GMBL)… The post Esports Entertainment Group Migrates Key iGaming Properties to Its Proprietary Idefix Platform first appeared on IT Business Net .
Hoboken, New Jersey--(Newsfile Corp. - December 14, 2021) - Esports Entertainment Group, Inc. (NASDAQ: GMBL) (NASDAQ: GMBLW) (or the "Company") announced today that it has completed the full migra…
Esports Entertainment Group, Inc. (NASDAQ:GMBL) (EEG) said it has completed the full migration of its SportNation.com and Vie.bet iGaming sites to its proprietary Idefix platform. Prior to the migrat
Hoboken, New Jersey--(Newsfile Corp. - December 10, 2021) - Esports Entertainment Group, Inc. (NASDAQ: GMBL) (NASDAQ: GMBLW) (or the "Company") is excited to announce a new partnership with the Ha
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