Snail Earnings Calls
| Release date | Aug 18, 2026 |
| EPS estimate | $0.0700 |
| EPS actual | - |
| Revenue estimate | 29M |
| Revenue actual | - |
| Expected change | +/- 10.83% |
| Release date | May 13, 2026 |
| EPS estimate | -$0.210 |
| EPS actual | $0.0600 |
| EPS Surprise | 128.57% |
| Revenue estimate | 18M |
| Revenue actual | 27.295M |
| Revenue Surprise | 51.64% |
| Release date | Mar 19, 2026 |
| EPS estimate | -$0.0400 |
| EPS actual | -$0.0300 |
| EPS Surprise | 25.00% |
| Revenue estimate | 23M |
| Revenue actual | 25.109M |
| Revenue Surprise | 9.17% |
| Release date | Nov 12, 2025 |
| EPS estimate | -$0.0500 |
| EPS actual | -$0.210 |
| EPS Surprise | -320.00% |
| Revenue estimate | 23M |
| Revenue actual | 13.82B |
| Revenue Surprise | 59,984.90% |
Last 4 Quarters for Snail
Below you can see how SNAL performed 4 days prior and 4 days after releasing the earnings report. Also, you can see the pre-estimates and the actual earnings. This information can give you a slight idea of what you might expect for the next quarter's release.
| Release date | Nov 12, 2025 |
| Price on release | $5.15 |
| EPS estimate | -$0.0500 |
| EPS actual | -$0.210 |
| EPS surprise | -320.00% |
| Date | Price |
|---|---|
| Nov 06, 2025 | $5.05 |
| Nov 07, 2025 | $5.10 |
| Nov 10, 2025 | $5.08 |
| Nov 11, 2025 | $4.81 |
| Nov 12, 2025 | $5.15 |
| Nov 13, 2025 | $4.88 |
| Nov 14, 2025 | $4.73 |
| Nov 17, 2025 | $4.60 |
| Nov 18, 2025 | $4.40 |
| 4 days before | 1.98% |
| 4 days after | -14.56% |
| On release day | -5.34% |
| Change in period | -12.87% |
| Release date | Mar 19, 2026 |
| Price on release | $3.12 |
| EPS estimate | -$0.0400 |
| EPS actual | -$0.0300 |
| EPS surprise | 25.00% |
| Date | Price |
|---|---|
| Mar 13, 2026 | $3.05 |
| Mar 16, 2026 | $2.82 |
| Mar 17, 2026 | $3.07 |
| Mar 18, 2026 | $3.06 |
| Mar 19, 2026 | $3.12 |
| Mar 20, 2026 | $2.65 |
| Mar 23, 2026 | $2.78 |
| Mar 24, 2026 | $2.80 |
| Mar 25, 2026 | $2.80 |
| 4 days before | 2.31% |
| 4 days after | -10.31% |
| On release day | -15.05% |
| Change in period | -8.24% |
| Release date | May 13, 2026 |
| Price on release | $2.51 |
| EPS estimate | -$0.210 |
| EPS actual | $0.0600 |
| EPS surprise | 128.57% |
| Date | Price |
|---|---|
| May 07, 2026 | $2.56 |
| May 08, 2026 | $2.40 |
| May 11, 2026 | $2.32 |
| May 12, 2026 | $2.51 |
| May 13, 2026 | $2.51 |
| May 14, 2026 | $5.40 |
| May 15, 2026 | $5.80 |
| May 18, 2026 | $4.80 |
| May 19, 2026 | $5.60 |
| 4 days before | -1.93% |
| 4 days after | 123.06% |
| On release day | 115.10% |
| Change in period | 118.75% |
| Release date | Aug 18, 2026 |
| Price on release | - |
| EPS estimate | $0.0700 |
| EPS actual | - |
| Date | Price |
|---|---|
| Jul 07, 2026 | $3.64 |
| Jul 08, 2026 | $4.06 |
| Jul 09, 2026 | $3.90 |
| Jul 10, 2026 | $4.94 |
| Jul 13, 2026 | $4.61 |
Snail Earnings Call Transcript Summary of Q1 2026
Snail reported a strong Q1 2026 driven by ARK franchise momentum and early growth in newer businesses. Key financials: net revenue rose 35.7% year-over-year to $27.3M, net income turned positive at $2.1M (vs. a $1.9M loss prior year), EBITDA improved to $2.4M, total units sold rose 42.6% to 2.2M, and unrestricted cash increased to $14.3M. ARK engagement remained stable: ASA sold ~1.4M units in the quarter (ASE ~573k), with solid DAU metrics across platforms and ~11.9M ARK Mobile downloads. Snail outlined an active ARK content roadmap for 2026 (multiple DLCs and re-releases, including ASA Genesis Part 1 which will unlock ~$11M of deferred revenue on release), plus ~11 total ARK- and IP-related releases and ports planned this year. Management emphasized three AAA titles (For the Stars; Nine Yin Sutra: Immortal; Nine Yin Sutra: Wushu) now in final development phases, intended to expand Snail beyond a one-IP company and potentially be multi-year franchises. The company amended ARK licensing to reduce annual fees by $6M to fund development. Other initiatives: expansion of indie titles and SaltyTV (short-form/interactive content) — reported large content growth (IP count and downloads) and plans to release two interactive games in Q3 with high unit projections — and progress toward launching a USDO stablecoin with platform infrastructure built, multi-state money-transmitter applications underway, and multiple distribution channels (gaming marketplace, crypto ATM prototype). Management reiterated focus on cost discipline while investing in the AAA pipeline and cross-divisional growth opportunities.
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